Doing things the hard way…

But only once

Static Libs With Support to iOS 5 and Arm64

With the launch of iPhone 5s Apple brings the 64-bit architecture to mobile, this brings new possibilities for the iOS platform. But there is a restriction imposed by Apple, only projects with deployment target to iOS 6.0 or higher can produce fat binaries including arm64. So the apps developer should choose between support iOS 5 and earlier or arm64, although SDK developers shouldn’t be obligated to decide for your users! It’s possible to produce one fat binary with all the architectures, so let’s see one way to do it.

There is a discussion on Developer Forums where an Apple developer explains that this restriction is due to iOS 5 are not prepared to handle the fat binary headers that contain 64-bit code. Although static libraries aren’t handled by iOS but by the linker that came with Xcode and Xcode 5 linker obviously can handle 64-bit code!

The idea is pretty simple, build the different architectures separated then bind them using lipo. I know that is possible to do this using directly the Xcode, but I prefer to do it via command line (or Rakefile).

First build the binary with arm using xcodebuild:

Build arm
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xcodebuild -project 'StaticLibDemo.xcodeproj' -configuration 'Release' -sdk 'iphoneos7.0' clean build ARCHS='armv7 armv7s' IPHONEOS_DEPLOYMENT_TARGET='5.0' TARGET_BUILD_DIR='./build-arm' BUILT_PRODUCTS_DIR='./build-arm'

Note that you must set IPHONEOS_DEPLOYMENT_TARGET='5.0' and ARCHS='armv7 armv7s', it’s recommended to set build and product dirs to make the things more clear, take a look at Build Setting Reference for more details what this flags means.

Next build for arm64:

Build arm64
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xcodebuild -project 'StaticLibDemo.xcodeproj' -configuration 'Release' -sdk 'iphoneos7.0' clean build ARCHS='arm64' IPHONEOS_DEPLOYMENT_TARGET='7.0' TARGET_BUILD_DIR='./build-arm64' BUILT_PRODUCTS_DIR='./build-arm64'

Note the difference on ARCHS and IPHONEOS_DEPLOYMENT_TARGET. We also need to build for simulator, in this case we have to change the sdk to iphonesimulator7.0 and build in two steps first for i386:

Build i386
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xcodebuild -project 'StaticLibDemo.xcodeproj' -configuration 'Release' -sdk 'iphonesimulator7.0' clean build ARCHS='i386' IPHONEOS_DEPLOYMENT_TARGET='5.0' TARGET_BUILD_DIR='./build-i386' BUILT_PRODUCTS_DIR='./build-i386'

Now the tricky part! If you just change the ARCHS to x86_86 depending on your Xcode setting you will got an error like: “x86_64 is not a valid arch”. To avoid this just add VALID_ARCHS='x86_64':

Build x86_64
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xcodebuild -project 'StaticLibDemo.xcodeproj' -configuration 'Release' -sdk 'iphonesimulator7.0' clean build ARCHS='x86_64' VALID_ARCHS='x86_64' IPHONEOS_DEPLOYMENT_TARGET='7.0' TARGET_BUILD_DIR='./build-x86_64' BUILT_PRODUCTS_DIR='./build-x86_64'

Finally we just have to create a fat binary with all the 5 architectures:

Lipo
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lipo -create './build-arm/libStaticLibDemo.a' './build-arm64/libStaticLibDemo.a' './build-i386/libStaticLibDemo.a' './build-x86_64/libStaticLibDemo.a' -output 'libStaticLibDemo.a'

I created a working example of this, you can get it here.